PewPew TD
Tower defense where colour matters: shielded elites, random maps and roguelite runs. It started in 2013 as an unfinished Flash game. Now it's finished, rebuilt for phones and the browser.
Coming soon to Google PlayBrowser version on itch.io soon
Colour matters
Towers fire red, green or blue, or a mix. Shielded elites only take damage from their shield's colour. Coloured zones boost the towers you build on them: red adds splash, green fire rate and blue range. Shift your command centre's power between colours when a red wave is coming.
Two ways to play
- Campaign: five handmade levels, each with three stars to earn and an endless mode.
- Roguelite run: six generated sectors in a row. Damage to your command centre carries over, and after each sector you pick a new tower, a perk or a base tech. Share your seed and a friend plays the same run.
Seven towers with two specializations each, three command centre powers, flyers, cloaked phantoms, jammers and bosses. No ads, no in-app purchases, no account, and no data collected.
Screenshots
Support
Questions or a bug to report? Email info@boeckx.com. Read the privacy policy.





